AI Insights · Timothy · July 2022
Top 5 Mech Games on Android in Europe, Q2 2022
Explore the performance metrics of the top 5 Mech Games on Android in Europe for Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Mech Games on Android in Europe showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
War Robots Multiplayer Battles from MY.GAMES B.V. saw a consistent weekly revenue, peaking at approximately $194.9K in late March and maintaining around $168.9K to $189.7K towards the end of June. Downloads fluctuated, with a high of 58.3K in the last week of June and a low of 34.6K in late May. Active users also showed a steady pattern, with numbers rising from 296.8K in late March to 335.7K by the end of June.
Mech Arena - Shooting Game by Plarium Global Ltd experienced a range in weekly revenue from $86.7K in late March to $79.4K at the end of June. Downloads varied, with a high of 50.7K in late March and a low of 26.1K in mid-June. The active user base showed a slight decline over the quarter, starting at 323.3K and ending with 271.3K.
TRANSFORMERS: Earth Wars from Space Ape saw weekly revenue ranging from $13.1K to a peak of $21.7K in late April, settling at around $17K by the end of June. Downloads remained relatively stable, with a high of 5K in late March and a low of 3.3K in late May. Active users hovered around 20K at the beginning of the quarter and ended at 18.4K.
Super Mecha Champions by NetEase Games had modest weekly revenue, peaking at $2.8K in early May and dropping to $2.5K by the end of June. Downloads were minimal, with a high of 431 in early April and dropping to as low as 24 in late May. Active users saw a significant decline from 433 in early April to just 79 by the end of June.
MEGA MAN X DiVE - MOBILE from nebulajoy showed a decrease in weekly revenue, starting at $3.5K in late March and ending at around $2.1K by the end of June. Downloads spiked to 878 in mid-April but dwindled to just 1 by the last week of June. Active users followed a similar trend, starting at 2.2K in late March and dropping to 1.5K by the end of June.
For more insights and detailed performance metrics, visit Sensor Tower.